Thursday, March 18, 2010
Screw Avatar, 3D gaming is What will get you to buy a New tv
I've been skeptical of the big push for 3D in TVs and movies. But I just played the first 45 minutes or so of Metro 2033 on a top-of-the-line 3D-enabled gaming rig and, well, wow.
Playing games in 3D right now requires a lot of work on your part, or at least a lot of money. An Nvidia rep told me that you could get a decent 3d-capable tower for $800-$1,000, but it was telling that the setup they had me playing on at the press preview for the game had a to-be-announced Nvidia GPU inside a 3.5-foot-tall tower with a plexiglass side to show off the water cooling inside. Sure, it'll work with a slower computer, but if you want a great experience, expect to pay top dollar.
That's because 3D gaming will basically require a doubled framerate to get video as smooth as we're used to with 2D games, as it's processing a frame for each eye instead of one for both.
But that's fine. Unless you're a hardcore PC gamer or a serious early adopter, I wouldn't suggest running out and dropping $4,000 on a tower. What was exciting about this was that it felt like a glimpse into the near future.
PCs, after all, aren't where the majority of players get their gaming done. They play consoles. The PS3 is getting 3D capabilities this summer through a couple of firmware upgrades; the same is coming to the Xbox 360 sometime soon. In any case, even when the PS3 and Xbox 360 get 3D support you'll need a new 3D HDTV that supports HDMI 1.4 to run em, so it won't suddenly make 3D gaming mainstream.
And since 3D requires a doubled framerate, you shouldn't expect to be able to play the current crop of console games in 3D even when the PS3 gets that ability, because most of them are already pushing the console hard to hit its framerate as-is. Doubling that will not work out very well.
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